Works

Recent Work

Naked eye and phone screen, The Unreflected

미반사체 — 웅디

The Unreflected · Mixed-reality installation · 2027

A mixed-reality installation met only on the water’s surface. Part 1, Bijarim fieldwork (July 2027). Part 2, a Jeju exhibition (October 2027).

Role: Artist · in progress

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Poster for WOONGDEE: Still Here, Unreflected

WOONGDEE: Still Here, Unreflected

AI animation short · 4'20" · 2026

A wordless short. A lost person meets Woongdee, a light visible only through the camera, in a rainy-city puddle. Directed by Sooryun Yoon. Produced by Epispace.

Role: Director

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YUNSEUL looking up from a rain puddle

YUNSEUL

Original AI Character IP · 2025–

An original character who lives in rain puddles. A 4-minute AI film (festival submissions in preparation) and weekly short episodes. Directed, generated, and edited end-to-end.

Role: Creator / Director / AI pipeline

@epispace.official
On-site phone view of the Lee Jung-seop Street trail

Epispace

WebAR Story Trail, Jeju · 2025

A location-based story trail on Lee Jung-seop Street, Jeju. Visitors tap an NFC tag and a hidden local story opens in the browser — no app install. Ran as a paid on-site experience with local partner stores. Selected by the Korea Tourism Organization (Preliminary Tourism Venture, 2025). NFC-based AR content system, patent pending.

Role: Founder / Experience design / On-site operation

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Virtual out-of-home demo: a sample sign over a street

Reflections in the Rain

WebAR Demo, Vancouver · 2026

The Jeju trail format re-built for Robson Street, Vancouver: a rain-puddle story trail with YUNSEUL, plus a virtual OOH demo.

Role: Concept / Build / Demo

Selected Artworks

Find your wave, Mirror of the unseen body

Find your wave

Mirror of the Unseen Body · MR solo exhibition

Solo exhibition at Pluripotent Art Space, 3–10 October 2023. An HMD and a digital mirror recast the viewer’s own face, so looking becomes a question about the self.

Role: Concept / 3D / Unity interaction / Exhibition · 2023

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Opaque gaze

Opaque gaze

VR media art exhibition

Arts Council Korea art-and-technology project, 2021. A VR room the size of the gallery surfaces words and color by physical distance, and two visitors write the sentence of their relationship.

Role: Concept / 3D / Particle visuals / VR environment · 2021

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Hotel Meta

Hotel Meta

Metaverse art exhibition

Arts Council Korea experimental creation, 2022. Four artists tied a 10-metre built structure to a Quest 2 world, so the same doors and LED rooms are walked on-site and in VR.

Role: Lead concept / 3D / Virtual environment / NFT · 2022

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Gitxsan Indigenous Heritage

Gitxsan Indigenous Heritage

VR educational content

Oral legends of the Gitxsan people in British Columbia, directed as VR for children and kept as a digital monument of those stories.

Role: Direction / Oral history / XR archiving · 2026–

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Nature & Divinity

Cross-cultural research & exhibition

A UNITAR Jeju project on Dolhareubang and ancient Mongolian stone figures, researched with local artists and shown at the Tamna Cultural Festival.

Role: Research / Sculpture / Digital archive / Exhibition · 2025

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epispace on Lee Jung-seop Street

epispace : Seogwipo AR

AR tourism content & venture

The Seogwipo project page for the Lee Jung-seop Street trail. The operating record is in Recent Work.

Role: Founder / Experience design / On-site operation · 2025

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PRPT: Vault Service

Site-specific MR exhibition

Mirror of the Unseen Body rebuilt for OA Agency’s exhibition PRPT: Vault Service, so the room’s architecture becomes part of the MR space.

Role: Site-specific MR planning / Programming / Installation · 2024

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DonOh

DonOh

Korean traditional music XR performance

A visual narrative inside a traditional-music performance. Selected as outstanding broadcast-visual content by the Ministry of Culture, Sports and Tourism and KOCCA.

Role: Concept / 3D / Unreal visuals · 2022

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Not At Home

Not At Home

Dance performance film with XR production

A dance film about being moved without a destination, built in an XR studio and developed further for the Art & Technology Conference.

Role: Concept / 3D / Unreal interaction / Level design · 2022

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Chalkadak

Chalkadak

Offline NFT art exhibition

NFT images remade as physical keys. A tap brings the picture onto a monitor. Exhibited at HCI Korea RE-UNION, 2023.

Role: Concept / Physical-digital key system · 2022–2023

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NAU

NAU

NFT artist union

A shared studio for NFT artists: management, issuance, a two-day creation camp, and a virtual gallery linked to OpenSea.

Role: Artist management / NFT issuance / Creative camp · 2022

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Aliasing

Aliasing

A segmentalization of nature

Visitors photograph nature through a gallery display. Those fragments return as seasonal particles inside a metaverse palace.

Role: Concept / Unity / VR and AR interaction · 2021–2022

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Koreanized VR Exhibition

Koreanized VR Exhibition

Korean painting in VR

A hackathon exhibition that takes Korean painting off the wall and into a 3D terrain. Encouragement award, 2020 Gyeonggi VR/AR Hackathon.

Role: Terrain / Line shader · 2020

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Touching Music

Touching Music

Sound play in VR

After the Little Prince leaves Earth, visitors tap objects across desert, roses, and his star to make a rhythm of their own.

Role: Map concept / Low-poly environment · 2020

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Fragment

Fragment

Installation · solo exhibition

Words cut into plant leaves, then left to wilt and burn, until the sentence has no context left. Solo exhibition at SSAK, Daegu, 2018.

Role: Artist · 2018

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Ambiguous

Ambiguous

Installation

A paragraph from Dazai’s The Setting Sun, projected in phosphorescent layers until the line can no longer be read.

Role: Artist · 2018

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Membranes and Membranes

Membranes and Membranes

Installation

Timber frames wrapped in vinyl and air-cap. The skins stand in for the membrane between a gaze and what it thinks it sees.

Role: Artist · 2014

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